Changing any byte here will "mask" the file so game won't find it. ![]() The hash is (F3 F8 E3 5D 29 FD BD F2) for english file. I did this by finding the file hash in patch.fat and changing it. Patch.fat/dat is loaded before patch_sound.fat/dat so you have to find some other package to replace text, or remove old file from patch. Pack oasis file into FAT/DAT with my packer tool. Add "table_fcp" table to the end of the file (This can be done in any hex editor or commander tool, or with command line such as "copy /b oasis.bin + table_fcp oasiswithtable.bin")Ħ. Maybe it's needed or something, then I'll have to find a way to handle it.)ĥ. (This new format somehow has 1 section without lines in it. Find line with 0xAEE923DE code and delete it. Oasis_fcp - modified "dunia tools" strings converter for Far Cry PrimalĢ. ![]() Just run it in the dir where you have files to pack. current dir where unpacked files will go (also must have xml files for names) So you can place everything in 3 different dirs if you like:ģ. ![]() You can go to current dir, and run the tool from somewhere else and specify FAT file somewhere else. Names for all files in big primal_main package is here - !IZYlBSKJ!gjrLniO4goeC. ![]() XML files located in the same dir for names.
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